Category Archives: 2.1- Previs, Pantomime and Acting
Advanced Animation 10: Final Outcomes
This week is the final week of working on our previs: below is the result, and the culmination of the last ten weeks of work. On reflection, I think there are a lot of things I have learned and a … Continue reading
Advanced Animation 9: Further development
This week is further development of my previs project. I am aware there is not much time left on this project at all, so I really need to work on updating certain scenes for better cohesion, and I think adding … Continue reading
Advanced Animation 8: Layout adjustment
Because I have started my previs project nearly from scratch means I’ll lose valuable time that I had intended to use for the polish stage of my final outcome. While it’s disappointing to have less time for refining I’m committed … Continue reading
Advanced Animation 7: Reflection and Workflow adjustment
Recently, I encountered significant difficulties with the rigs I had chosen for my previs. Despite my best efforts, I experienced a lot of gimbal locks and problems animating as quickly as I needed to to get my concepts across, as … Continue reading
Advanced Animation 6: Clarifying Key Shots
After further development of my storyboard, I am aiming to improve the timing of my shots and make the clarity of my scenes better. I am finding through this project that though I am fairly used to animating cycles, I … Continue reading
Advanced Animation 4: Translating Storyboards
I have decided to use the Azri and Psylocke rigs in my previs since I think they can represent the worldbuilding I developed while planning this project. I’ve outlined these characters here, with references to other media that I have … Continue reading
Advanced Animation 3: Final Storyboarding
This week I have developed the storyboard I would like to precede with in this project. As previously discussed, I have decided to pursue a more action-heavy story, since I think that if I decide to take this project forward … Continue reading
Advanced Animation Week 2: World-building
Initially, I had been interested in developing the storyboard I had developed at the end of the last module, but considering my interests and aspirations outside of this degree, I think it might be a good idea to consider developing … Continue reading
Advanced Animation 1: Mise-en-scene and The rule of thirds
Going into project one of this new module, We have been looking at mise-en-scene and camera direction. It is helpful to look at existing works and examine how scenes are visually composed. I will need to think about where I’m … Continue reading