Final Major Project & Thesis 14: Coin magic

I wanted to demonstrate some of the finer capabilities of the rig, as well as demonstrate some amount of personality. I decided to create this coin magic animation in the style of an overwatch highlight intro, which are usually examples of the individual character’s personality or interests. This animation allowed me to utilise the finger and upper body controls in more detail than the other two animations. I really enjoyed creating this animation, as there was some amount of technical challenge in making the magic trick look plausible, and managing switching parent constraints on the coin as it moved from hand to hand.

As a criticism of my rig, I found that the orientation of which I have rigged the arms in particular may not be exactly ideal- in the rigs I have enjoyed working with the most, the elbow usually needs only to be rotated on one axis of rotation like a hinge joint. However I found that I needed to rotate the elbow somewhat in a non-natural way in order to have an appealing animation which indicated that either my model or my rig could be improved in this area. However ultimately I think the outcome is appealing and fulfils my intention.

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