The next project we are developing in our Maya classes is body mechanics and pantomime. This will be focussing on body acting, rather than relying on audio or facial animation to express emotion. So far I have gone quite action/parkour heavy in my body mechanics and animation projects, so I want to try something more comedic and bouncy, rather than only focussing on technically-led animation. My initial thought is to animate something like a pancake flip that goes comedically wrong. This animation can’t use animated cameras, so I don’t want to create a scenario that’s too complex visually. I will consider other ideas that have a physical comedy element to them.
Advanced Animation 11: Pantomime
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