The first stage of this project is concepting a character. I have a general interest in games so I am interested in creating a character that would make sense for a game setting. Below I have attached examples of character designs and fashion inspiration that I like. I want to include some modern fantasy elements, in line with some of my previous projects in this course since I enjoy this type of aesthetic. I am aware that I have no experience or prior understanding of modelling, so I am cautious of making a character that is too complex, but I equally want to ensure that the outcome is worthy of a final major project. I am planning on creating a male humanoid rig, since in terms of animation I am more familiar with animating humanoid characters.





Based on my research, below is the concept of my character that I am planning on taking forward based on two iterations of designing. The concept of this character is a modern Frankenstein’s monster in a fantasy setting. While I have a personal taste for character design that include a fair amount of details, I’m aware that I have never modelled before and as a result this design may need adjustment as I proceed. However at this stage in the project this is the design I am going to proceed with. I think this character is fairly interesting, and would be a character that I would be interested to animate and create game cycles with, which is my primary aim for this project.
