The ball and tail expands on elements of both the bouncing ball and the ball in chain exercises since the jump part of the animation is similar to the momentum arc and squash and stretch elements but the tail will need overlapping action and momentum. This week is planning and I am interested in having the ball character flip on first landing as if it was a sentient ball rather than an animal. This is the first week where our animations involve one week of planning and one week of execution so this week is only the plan.
I’m looking at reference of squirrels in my home garden to help understand the movements, particularly of the tail.